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Text File | 1995-09-19 | 7.3 KB | 227 lines | [TEXT/CWIE] |
- // ============================================================================
- // 3DAttachments.h ©1995 J. Rodden, DD/MF & Associates. All rights reserved
- // ============================================================================
- // A few Attachment classes to provide a 3D interface.
- // There are attachements that allow programatic customization of color usage
- // and others that use the settings defined by the 3DUtilities package.
- //
- // This source code is loosely based on and heavily inspired by source code
- // by James W. Osborne, copyright (c) 1993, Apple Computer.
-
- #pragma once
-
- #include <3DGrays.h>
-
- #include <LAttachment.h>
- #include <LPane.h>
-
- // ============================================================================
- // ============================================================================
- // • C3DBkgdAttachment C3DBkgdAttachment •
- // ============================================================================
-
- class C3DBkgdAttachment : public LAttachment {
- public:
- C3DBkgdAttachment(Boolean inExecuteHost = true);
-
- protected:
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // ============================================================================
- // • C3DEdgeAttachment C3DEdgeAttachment •
- // ============================================================================
-
- class C3DEdgeAttachment : public LAttachment {
- public:
- C3DEdgeAttachment(PenState *inPenState, SBooleanRect& inEdges,
- const RGBColor &inULColor = kWhite,
- const RGBColor &inLRColor = kShadowGray,
- Boolean inExecuteHost = true);
-
- protected:
- PenState mPenState;
- SBooleanRect mEdges;
- RGBColor mULColor;
- RGBColor mLRColor;
-
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // • C3DInsetEdgeAttachment C3DInsetEdgeAttachment •
- // ============================================================================
-
- class C3DInsetEdgeAttachment : public LAttachment {
- public:
- C3DInsetEdgeAttachment( SBooleanRect& inEdges, Boolean inExecuteHost = true);
-
- protected:
- SBooleanRect mEdges;
-
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // • C3DRaisedEdgeAttachment C3DRaisedEdgeAttachment •
- // ============================================================================
-
- class C3DRaisedEdgeAttachment : public LAttachment {
- public:
- C3DRaisedEdgeAttachment( SBooleanRect& inEdges, Boolean inExecuteHost = true);
-
- protected:
- SBooleanRect mEdges;
-
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // ============================================================================
- // • C3DFrameAttachment C3DFrameAttachment •
- // ============================================================================
-
- class C3DFrameAttachment : public LAttachment {
- public:
- C3DFrameAttachment(PenState *inPenState,
- const RGBColor &inULColor = kWhite,
- const RGBColor &inLRColor = kShadowGray,
- Boolean inExecuteHost = true);
-
- protected:
- PenState mPenState;
- RGBColor mULColor;
- RGBColor mLRColor;
-
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // • C3DInsetFrameAttachment C3DInsetFrameAttachment •
- // ============================================================================
-
- class C3DInsetFrameAttachment : public LAttachment {
- public:
- C3DInsetFrameAttachment(Boolean inExecuteHost = true);
-
- protected:
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // • C3DRaisedFrameAttachment C3DRaisedFrameAttachment •
- // ============================================================================
-
- class C3DRaisedFrameAttachment : public LAttachment {
- public:
- C3DRaisedFrameAttachment(Boolean inExecuteHost = true);
-
- protected:
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // ============================================================================
- // • C3DBorderAttachment C3DBorderAttachment •
- // ============================================================================
-
- class C3DBorderAttachment : public LAttachment {
- public:
- C3DBorderAttachment(PenState *inPenState,
- const RGBColor &inULColor = kWhite,
- const RGBColor &inLRColor = kShadowGray,
- Boolean inExecuteHost = true);
-
- protected:
- PenState mPenState;
- RGBColor mULColor;
- RGBColor mLRColor;
-
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // • C3DInsetBorderAttachment C3DInsetBorderAttachment •
- // ============================================================================
-
- class C3DInsetBorderAttachment : public LAttachment {
- public:
- C3DInsetBorderAttachment(Boolean inExecuteHost = true);
-
- protected:
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // • C3DRaisedBorderAttachment C3DRaisedBorderAttachment •
- // ============================================================================
-
- class C3DRaisedBorderAttachment : public LAttachment {
- public:
- C3DRaisedBorderAttachment(Boolean inExecuteHost = true);
-
- protected:
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // ============================================================================
- // • C3DPanelAttachment C3DPanelAttachment •
- // ============================================================================
-
- class C3DPanelAttachment : public LAttachment {
- public:
- C3DPanelAttachment(PenState *inPenState,
- const RGBColor &inBKColor = kBackgroundGray,
- const RGBColor &inULColor = kWhite,
- const RGBColor &inLRColor = kShadowGray,
- Boolean inFrameIt = false,
- Boolean inExecuteHost = true);
-
- protected:
- PenState mPenState;
- RGBColor mBKColor;
- RGBColor mULColor;
- RGBColor mLRColor;
- Boolean mFrameIt;
-
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // • C3DInsetPanelAttachment C3DInsetPanelAttachment •
- // ============================================================================
-
- class C3DInsetPanelAttachment : public LAttachment {
- public:
- C3DInsetPanelAttachment(Boolean inExecuteHost = true);
-
- protected:
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-
-
- // ============================================================================
- // • C3DRaisedPanelAttachment C3DRaisedPanelAttachment •
- // ============================================================================
-
- class C3DRaisedPanelAttachment : public LAttachment {
- public:
- C3DRaisedPanelAttachment(Boolean inExecuteHost = true);
-
- protected:
- virtual void ExecuteSelf(MessageT inMessage, void *ioParam);
- };
-